Dawnbreakers

Although I no longer have the files for this game specifically. Dawnbreakers was still a project I took part in that introduced me into using Wwise as a means of implementing audio into games (specifically the Unity Game Engine)

I was personally in charge of some of the robot sounds, from shooting, walking, organising the sounds for the small swarmer-like enemies so the player would know when the swarmer is attacking or just nearby to them.

I also created the tactile menu sounds that can heard from the in-game menu. These are mainly created from various synthesizers.

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