
Although I no longer have the files for this game specifically. Dawnbreakers was still a project I took part in that introduced me into using Wwise as a means of implementing audio into games (specifically the Unity Game Engine)
I was personally in charge of some of the robot sounds, from shooting, walking, organising the sounds for the small swarmer-like enemies so the player would know when the swarmer is attacking or just nearby to them.


I also created the tactile menu sounds that can heard from the in-game menu. These are mainly created from various synthesizers.